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Template:Refimprove A Critical Strike is an attack which deals increased damage and inflicts elemental status effects. Whenever you use a skill or attack, you have a chance to deal a Critical Strike by default.

Critical Strikes are rolled on a per-action basis, not per-monster. So each time you use a skill, the Critical Strike roll is made once and only once. If you roll a Critical Strike, you will deal Critical damage to all enemies hit by the skill. Struck enemies cursed with Assassin's Mark can cause an initial roll that comes up non-critical to potentially become a critical strike.

Mechanics[ | ]

Critical Strike Chance and Critical Strike Damage Multiplier are calculated separately for each spell and weapon attack. All weapons and damage-dealing spells have a base Critical Strike chance listed on them. This only affects your chance to critical for attacks made with that weapon or spell. For instance the critical strike chance on a wand does not affect your chance to critical with a spell. Critical chance cannot exceed 95%. Likewise, except with the keystone passive skill Resolute Technique, critical chance has a minimum of 5%, and cannot be reduced below this, even with modifiers that reduce critical chance, such as Controlled Destruction.

Critical Strike Chance[ | ]

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The chance to deal a critical strike is taken from the weapon used to perform an attack or attack skill. This chance is based on the weapon's base critical strike plus any local critical strike mods on the weapon. In the case of spells, each spell has its own critical strike chance, which is listed in the skill gem's description. This value can be increased by various modifiers according to

CriticalStrikeChance = (BaseCriticalStrikeChance + AdditionalCriticalStrikeChance) * (1 + IncreasedCriticalStrikeChance)

where BaseCriticalStrikeChance is the base critical strike chance of the skill or weapon, AdditionalCriticalStrikeChance is the sum of all relevant +#% to Critical Strike Chance and IncreasedCriticalStrikeChance is the sum of all relevant #% increased Critical Strike Chance.

For example, if you are using a weapon with 5% chance to crit, and you have 50% increased Critical Strike Chance, you will have a 7.5% chance to score a critical strike.

These types of modifiers can be found on for example skill gems, the passive skill tree and power charges.

Accuracy[ | ]

Accuracy-dependent attacks make a second accuracy check to confirm the critical strike. If the check fails only a normal hit is dealt. Thus accuracy can play an important role in quantity of critical strikes.[1]

Critical Strike Multiplier[ | ]

Critical Strikes do more damage than normal, based on your Critical Strike Multiplier. All characters have a base Critical Strike Multiplier of {{#ask:

-Has subobject::Character
Has stat id::base_critical_strike_multiplier
|?Has stat value#= 
|mainlabel=- 
|limit=1

}}%, meaning a critical strike does {{#ask:

-Has subobject::Character
Has stat id::base_critical_strike_multiplier
|?Has stat value#= 
|mainlabel=- 
|limit=1

}}% of normal damage. The damage will be multiplied according to

CriticalStrikeDamage = Damage * (BaseCriticalStrikeMultiplier + AdditionalCriticalStrikeMultiplier)

Where Damage is the base damage, BaseCriticalStrikeMultiplier = {{#ask:

-Has subobject::Character
Has stat id::base_critical_strike_multiplier
|?Has stat value#= 
|mainlabel=- 
|limit=1

}}% and AdditionalCriticalStrikeMultiplier is the sum of all +#% to Critical Strike Multiplier.

This multiplier will be applied to all damage types of a hit. For instance, with +100% to Critical Strike Multiplier, if you deal a Critical Strike with an attack that normally does 100 physical damage and 10 cold damage, you will instead deal 表达式错误:无法识别的符号“{”。 physical damage and 表达式错误:无法识别的符号“{”。 cold damage.


Monsters have a base critical strike multiplier of Template:SMW monster query%.[2] It can be increased by various monster affixes and monster auras.

Status effects[ | ]

A critical strike that deals elemental damage also inflicts status ailments: ignite from fire damage, freeze from cold damage, and shock from lightning damage.

Effect on DPS[ | ]

Ignoring Accuracy/Evasion and Armour, the DPS contributed by critical strikes is

net DPS = base DPS * (1 + base Critical Strike Chance * (1 + increased Critical Strike Chance) * (0.5 + increased Critical Strike Multiplier))
  • With no increased Critical modifiers, 1% base critical strike chance corresponds to 0.5% increased damage from criticals.

The marginal net DPS with respect to increased Critical Strike Chance is

marginal DPS = base DPS * base Critical Strike Chance * (0.5 + increased Critical Strike Multiplier)
  • At a typical base Critical Strike Chance of 5% and no increased Critical Strike Multiplier, 100% increased Critical Strike Chance corresponds to 2.5% increased damage from criticals.
  • With 100% increased Critical Strike Multiplier, this increases threefold to 7.5% increased damage from criticals.

The marginal net DPS with respect to increased Critical Strike Multiplier is

marginal DPS * base Critical Strike Chance * (1 + increased Critical Strike Chance) * increased Critical Strike Multiplier
  • At a typical base Critical Strike Chance of 5% and no increased Critical Strike Chance, 100% increased Critical Strike Multiplier corresponds to 5% increased damage from criticals.
  • With 100% increased Critical Strike Chance, this doubles to 10% increased damage from criticals.

Note that this does not take into account effects such as status ailments.

Weapon Critical Strike Potential[ | ]

An exhaustive list of weapon base Critical Strike Chances. Weapons with higher than 5% base critical strike chance highlighted. Weapons may have a higher base Critical Strike Chance with the proper Item affix.

Weapon Range Hands Critical Strike Chance
Min Max
One-Handed Axes Melee 1 5% 5%
Two-Handed Axes Melee 2 5% 5%
Bows Ranged 2 5% 6.5%
Claws Melee 1 6% 6.5%
Daggers Melee 1 6% 7%
Sceptres Melee 1 6% 7%
One-Handed Maces Melee 1 5% 5%
Two-Handed Maces Melee 2 5% 5%
Staves Melee 2 6.4% 7.2%
One-Handed Swords Melee 1 5% 5%
Rapiers Melee 1 5% 6.5%
Two-Handed Swords Melee 2 5% 6%
Wands Ranged 1 8% 9%

Skill Critical Strike Potential[ | ]

An exhaustive list of the base critical chances for spells and other skills with damage components that are not based on a weapon's critical chance.

Skill Base Critical Strike Chance
Flame Totem 5%
Infernal Blow 5% (corpse detonation)
Molten Shell 5%
Shockwave Totem 5%
Vaal Molten Shell 5%
Bear Trap 5%
Bladefall 5%
Blade Vortex 6%
Detonate Dead 5%
Ethereal Knives 6%
Explosive Arrow 6% (charge detonation)
Fire Trap 6%
Vaal Detonate Dead 5%
Arc 5%
Arctic Breath 5%
Ball Lightning 5%
Cold Snap 5%
Discharge 7%
Essence Drain 5%
Flameblast 5%
Fireball 6%
Firestorm 6%
Flame Surge 6%
Freezing Pulse 6%
Frost Wall 0%
Glacial Cascade 5%
Ice Nova 6%
Ice Spear 7%
Incinerate 0%
Lightning Trap 5%
Lightning Warp 5%
Magma Orb 5%
Shock Nova 6%
Spark 6%
Storm Call 6%
Tempest Shield 6%
Vaal Arc 5%
Vaal Cold Snap 5%
Vaal Fireball 6%
Vaal Ice Nova 6%
Vaal Lightning Warp 5%
Vaal Spark 6%
Vaal Lightning Trap 5%
Vaal Storm Call 6%

Passive skills[ | ]

There are passive skills that grant critical strike bonuses.

Global critical strike chance[ | ]

These passive skills grant increased global critical strike chance.

Name BonusesAccuracy and Critical Strike ChanceCritical Strike Chance (passive skill)AssassinationDepth PerceptionEagle EyeTrickeryTrue Strike

Global critical strike chance with a staff equipped[ | ]

These passive skills grant increased global critical strike chance with a staff equipped.

Name BonusesStaff Critical Strike Chance and DamageStaff Damage and Critical Strike ChanceSerpent StanceSmashing Strikes

Critical strike chance for spells[ | ]

These passive skills grant increased critical strike chance for spells.

Name BonusesSpell Critical Strike ChanceAnnihilationArcane PotencyDoom Cast

Critical strike chance while dual wielding[ | ]

These passive skills grant increased critical strike chance with weapons while dual wielding.

Name BonusesDual Wield Critical Strike ChanceTwin Terrors

Critical strike chance with one-handed weapons[ | ]

These passive skills grant increased critical strike chance with one-handed melee weapons.

Name BonusesOne Handed Critical Strike ChanceDeadly PrecisionDisembowelingStudious CombatantSwift Precision

Critical strike chance with two-handed weapons[ | ]

These passive skills grant increased critical strike chance with two-handed melee weapons.

Name BonusesTwo Handed Critical Strike ChanceBlunt TraumaPure Brutality

Critical strike chance with bows[ | ]

These passive skills grant increased critical strike chance with bows.

Name BonusesBow Attack Speed and Critical Strike ChanceBow Critical Strike ChanceBow Critical Strike Chance and MultiplierBow Damage and Critical Strike ChanceKing of the HillLethality

Critical strike chance with claws[ | ]

These passive skills grant increased critical strike chance with claws.

Name BonusesClaw, Dagger and Sword Critical Strike ChanceClaw Damage and Critical Strike ChanceClaws of the Falcon

Critical strike chance with daggers[ | ]

These passive skills grant increased critical strike chance with daggers.

Name BonusesClaw, Dagger and Sword Critical Strike ChanceDagger Critical Strike Chance and MultiplierDagger Damage and Critical Strike ChanceFrom the ShadowsNightstalker

Critical strike chance with maces[ | ]

These passive skills grant increased critical strike chance with maces.

Name BonusesMace Critical Strike Chance and MultiplierGalvanic Hammer

Critical strike chance with staves[ | ]

These passive skills grant increased critical strike chance with staves.

Name BonusesBlunt Trauma

Critical strike chance with swords[ | ]

These passive skills grant increased critical strike chance with swords.

Name BonusesClaw, Dagger and Sword Critical Strike ChanceSword Critical Strike ChanceFatal Blade

Critical strike chance with wands[ | ]

These passive skills grant increased critical strike chance with wands.

Name BonusesWand Critical Strike Chance and Multiplier

Global critical strike multiplier[ | ]

These passive skills grant increased global critical strike multiplier.

Name BonusesCritical Strike Multiplier (passive skill)AssassinationCrueltyHeartseekerThroatseekerTrue Strike

Global critical strike multiplier with a staff equipped[ | ]

These passive skills grant increased global critical strike multiplier with a staff equipped.

Name BonusesSerpent Stance

Critical strike multiplier for spells[ | ]

These passive skills grant increased global critical strike multiplier for spells.

Name BonusesSpell Critical Strike MultiplierAnnihilationArcane PotencyDoom Cast

Critical strike multiplier with one-handed melee weapons[ | ]

These passive skills grant increased global critical strike multiplier with one-handed melee weapons.

Name BonusesOne Handed Critical Strike MultiplierSwift Precision

Critical strike multiplier with bows[ | ]

These passive skills grant increased global critical strike multiplier with bows.

Name BonusesBow Critical Strike Chance and MultiplierLethality

Critical strike multiplier with daggers[ | ]

These passive skills grant increased global critical strike multiplier with daggers.

Name BonusesDagger Critical Strike Chance and MultiplierAdder's Touch

Critical strike multiplier with maces[ | ]

These passive skills grant increased global critical strike multiplier with maces.

Name BonusesMace Critical Strike Chance and Multiplier

Critical strike multiplier with swords[ | ]

These passive skills grant increased global critical strike multiplier with swords.

Name BonusesSword Critical Strike MultiplierFatal Blade

Critical strike multiplier with wands[ | ]

These passive skills grant increased global critical strike multiplier with wands.

Name BonusesWand Critical Strike Chance and Multiplier

Miscellany[ | ]

These passive skills are related to critical strikes, but do not fit into any other category.

Name BonusesIndomitableElemental Overload

The Resolute Technique keystone passive skill gives the following effects:

References[ | ]

  1. Mark_GGG (December 10, 2012). "Mechanics thread". Path of Exile Forum. Retrieved February 7, 2013.
  2. Mark_GGG (April 16, 2013). "Enemy Critical Strike Multiplier Reduction". Path of Exile Forum. Retrieved January 26, 2015.

Version history[ | ]

Version Changes
2.2.0
  • All sources of increased Critical Strike Multiplier have been changed to additional Critical Strike Multiplier.
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